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/tag/minecraft plugin tutorial/

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Optimizing tick time in MinecraftMINECRAFTCODINGJAVA

9 min read

When I first started making Minecraft plugins, the tick loop wasn't something I really needed. The code I wrote usually didn't run inside the tick loop — it was mostly command-based stuff. But once I started building minigames and things like that, I realized something: optimizing tick time was a nightmare. I just couldn't do it properly. Sure, the plugin I wrote worked "well enough," but I always felt like *you'd be better off writing this in another language*. The thing is, tick time follows a simple, almost arithmetic line. Once you see that line and write your code with it in mind, you end up getting way better performance than you expected. That's what this post is about.

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