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6 posts published_

Combat Design: How to Make a Fight Feel GoodGAME DESIGN

15 min read

Combat is one of the most important mechanics in games. Some games don't even have combat and still become huge hits — but if your game does have combat, it can go two ways. It can carry the whole experience, or it can quietly ruin it. Combat is a double-edged sword.

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Optimizing tick time in MinecraftMINECRAFTCODINGJAVA

9 min read

When I first started making Minecraft plugins, the tick loop wasn't something I really needed. The code I wrote usually didn't run inside the tick loop — it was mostly command-based stuff. But once I started building minigames and things like that, I realized something: optimizing tick time was a nightmare. I just couldn't do it properly. Sure, the plugin I wrote worked "well enough," but I always felt like *you'd be better off writing this in another language*. The thing is, tick time follows a simple, almost arithmetic line. Once you see that line and write your code with it in mind, you end up getting way better performance than you expected. That's what this post is about.

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Why Gen Z Stay JoblessLIFE

10 min read

I am part of Gen Z. My ideas here are probably weaker than the work of big researchers, or of people who go outside and run real surveys. But I still have my own views about my country and about the world. This is a piece about why people like us can't find jobs, why we don't like the jobs that are open, how work is organized, and how resources are spent on people. Why can't we find work? And why are we so picky about it?

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Japan Trip: My Osaka ExperienceTRAVEL

14 min read

I stayed in Japan for almost two weeks. While most things I saw on the internet were true, I think some of them were wrong. This post will be entirely about my trip to Japan.

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Understanding E-sports GamesGAME DESIGNE-SPORTS

11 min read

Space Invaders is a 1978 shoot 'em up video game developed and published by Taito for arcades. Space Invaders was the earliest large-scale video game competition held by Atari in 1980. It was the first known esports tournament with 10,000 participants across the United States. Nowadays, a lot of people play games for esports. Some games are even published only for the esports side of the sector. But “Why do people play unbalanced games when it comes to esports?”

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