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/category/game desıgn/

2 posts

Combat Design: How to Make a Fight Feel GoodGAME DESIGN

15 min read

Combat is one of the most important mechanics in games. Some games don't even have combat and still become huge hits — but if your game does have combat, it can go two ways. It can carry the whole experience, or it can quietly ruin it. Combat is a double-edged sword.

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Understanding E-sports GamesGAME DESIGNE-SPORTS

11 min read

Space Invaders is a 1978 shoot 'em up video game developed and published by Taito for arcades. Space Invaders was the earliest large-scale video game competition held by Atari in 1980. It was the first known esports tournament with 10,000 participants across the United States. Nowadays, a lot of people play games for esports. Some games are even published only for the esports side of the sector. But “Why do people play unbalanced games when it comes to esports?”

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